25 years Command & Conquer: alarm red - a quarter of a century real time

RTS is far from dead! The last proved the extremely successful launch of Age of Empires 4 or Command & Conquer: Remastered in 2020. But the euphoria of earlier times is over. Mid-1990s sparked milestones such as Warcraft, Age of Empires, and above all Command & Conquer a real run on the real-time strategy genre. Base building, armies recruit, collect resources — they made the cornerstone of variety at times the most popular on the market.

Unfortunately dissolved in 2003, Westwood Studios are in this area as a pioneer. You already published in 1992 Dune 2 — Battle for Arrays not reached the masses, but served as a base for future works. The published 1995 Command & Conquer: Iberian The Studio from Las Vegas finally landed a mega-hit. Originally located in a fantasy setting, the leaders changed the scenario due to the Gulf War.

Table of contents

  1. Page 125 years Command & Conquer: Red Alert — Page 1
  2. 1.1Eine new era dawns
  3. 1.2Erlebte history
  4. Page 225 years Command & Conquer: Red Alert — Page 2
  5. 2.1Hier the music plays
  6. 2.2Sowjets and Allied
  7. 2.3Was came to the campaigns?
  8. 2.4Die crucial question
  9. Page 3Bildergalerie to 25 years of Command & Conquer: Red Alert — A...

Command & Conquer: Remastered -  GDI: Part 1 - Solo PC Gameplay (No commentary) 1440p

Then war and terrorism dominated the headlines and thus Command & Conquer told The Tiberiumkonflikt from futuristic war of the Global Defense Initiative (GDI short) and the fanatical Brotherhood of Nod around its charismatic leader Kane. Command & Conquer linked spirit with storytelling and an unused game play approach. Interviews described Brett Sperry, co-founder of Westwood Studios, Command & Conquer as the net result of the wish list for Dune 2 and as the ultimate at that time real-time strategy game.

But after this success a successor was needed. Finally, Westwood had with Blizzard Entertainment's Warcraft games, or even developed by Bitmap Brothers Z already powerful competitors. Red Alert appeared in Germany only in a cut version. Instead of human soldiers we controlled time cyborgs that are not red but black bleeding. Source: PC Games Another hit must ago

With Command & Conquer: The Tiberiumkonflikt created the Westwood Studios their own hype. Now the real-time strategy shaft and the players rolled thirsted for more. Westwood changed the original plans: Actually, they wanted to develop extensions and publish. But only 14 months after the release of the first part came with Command & Conquer: Red Alert is already the successor. So the developer fired from all guns and thus generated an extreme bond with the player base. No sooner had the fans Command & Conquer: The digested Tiberiumkonflikt and processed, there was already a short time later a new lining. Nadia Cerenkov, the right hand of Joseph Stalin, accompanies you through the entire game. It runs at the end to Kane over and killed their former leader. Source: PC Games

At the present time we are used to annual updates of brands, including Call of Duty, FIFA and Co. At that time, but this was something new assembly line work and was therefore well-received by the players. Command & Conquer: Red Alert was also not a classical successor. Not only the 2 was missing in the title, it also served as a prequel to the events of its predecessor.

Westwood Studios, however, relied on the technical and playful possibilities of the first part on how well Brett Sperry confirmed: In many ways, was Red Alert is a refinement of what we presented in the Tiberius conflict.

A new era is dawning

With Command & Conquer: Red Alert Westwood Studios hit a new chapter in the history of science fiction universe. To date, fans remember especially on the story and on the staging. It played in an alternate timeline, never came to power in Adolf Hitler and there has been no World War II. The German physicist Albert Einstein traveled back to the year 1924 and hurled the freshly released from prison Hitler into a parallel universe where he could do no more harm. This, however, is happening twisted with respect to the Second World War: The Soviet Union grew to unexpected strength, and there was a balance of power as during the Cold War. The Soviets under the leadership of Joseph Stalin planned to conquer Europe. To counterbalance the Allies, who wanted to prevent the advance of a brief break. The player himself took over the role of an unnamed general who had run the commands of superiors. Tanya is not only one of the minor characters in the cutscenes, but also elite soldier in the missions. She does enemy infantry with a dash and can blow up buildings. Source: PC Games

The science-fiction scenario was thus conceivable unusual and certainly one of the most important unique selling points of the game. The creators presented red alert while nowhere near as crazy as subsequent series offshoot, but it had undoubtedly a cynical undertone that fanned the otherwise dark story. Sperry: Due to the superior tonality and the Feeling Red Alert pushed the genre in a different direction, it had a unique charm and a special sense of humor — thanks to the cultural and historical references..

The game delivered two each consisting of 15 missions campaigns — one for the Allies and the Soviets — and waited with different ends and developments. Even if the player could take no direct influence on the events himself, he nevertheless felt important as a general. Finally, the consequences of one's actions being incurred. The paramedics just takes in multiplayer duels an important position: With it, we can heal wounded comrades and send back to the battle. Source: PC Games

The references raised by Sperry considerably example, during the credits of the Soviet campaign. Red Alert the bow to its predecessor: here Command & Conquer spanned We watch as a victorious Stalin celebrating his success. He mocks the fact that the British had left their heads of state faster than rats a sinking ship. After that laughs and silly dancing Stalin and makes himself comfortable by pulling out his belt. Next to him stands Kane — calm and in control. Nadia, the head of the Interior Ministry, enough tea. Stalin jokes, but then takes a cup and drinking several large gulps. It follows the betrayal: Stalin breaks poisoned together. Nadia pulls out the gun, shoots him several times in the body and once in the head. Kane takes over the control of the Soviet Union.

Westwood Studios succeeded with Command & Conquer: Red Alert the fine line between brutal hardship and political satire. This note made the game special and picked it for many of Command & Conquer: The Tiberiumkonflikt from. At the same time we also proposed a bridge here and made with connoisseurs of the first part of a wow factor. Kane, who was anyway for many of the unsung hero of the game, characterized won again added strength and importance.

Living history

The so-called full-motion video sequences took a special role (short FMV) a. Westwood Studios created over an hour of video sequences with real actors, partly staged elaborate before the green screen. Unlike later series parts where about J.K. (It is known from Stephen King) stood Simmons (known inter alia from Spider-Man) and Tim Curry in front of the camera, was abandoned here yet known actor. Arthur Roberts, the General mimed Günter of Sling, playing around with the TV series General Hospital. Albert Einstein Starring John Milford was known mainly from series such as Home Front or The Legend of Jesse James. So the names were not selling decisive factor, but the video sequences irradiated then something special.

Because so pixelated and amateur you may be today, this one player underlined the valence of the entire product. For not a few players, you were in conjunction with the bizarre story a reason, command & conquer: finish alarm red. You just wanted to know how it goes on! Although the difference between In game graphics and intermediate sequences could hardly have been greater, the smell of Hollywood blends over the screen. This narrative style was also made possible only by the comparatively new storage medium of the CD-ROM with its 650 megabytes fabulous for that time. The CD had been enforced thanks to pioneers such as The 7th Guest or Rebel Assault (both appeared in 1993) and was not the least thanks to Games like Command & Conquer: Alarm Level red from the game industry is indispensable.

From Olaf Pale author & Benedict Class Fleece Female author & Maria Beyer-Fistrich Brand / Editorial Director 04.12.2021 at 10:00

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