[Experience] How to face invisible threat, 'submarine'

The submarine, which the German Navy used in World War I and World War II, is the man who missed the tremendous number of allied ships under the sea. During the two world wars, Germany's U-boats, which were built more than 1,100, sank nearly 5,000 ships carrying supplies as well as allied ships. She says that the amount of sinking ships is almost 22 million tons, and she is an imaginable scale.

Of course, after the increase in the method of dealing with submarines based on rapidly developed technologies, the U Boat could not set the same ball as in the early days of the war, but the U-boat, which once made the Allied forces, was deeply imprinted in the minds of the people. The tension between the assassin's U-boat and the destroyer who dealt with it is also made into a movie. Do.

Developed by Iron Wolf Studios and distributed in Dali Entertainment, 'Destroyer: U Boat' Hunter is the main character to defend the allied fleet against the U-boat.

The movie 'Privilege U Boat' is based on the novel that wrote the experience of a journalist who was on board the actual U boat, so the fear of submarines about the destroyer is well represented throughout the video. At that time, the submarine was still poor, and she was attacked by a bombing and could not come to life if anywhere could not come to life.

Fortunately, the game is the title, and the ultimate goal of the game plays the role of a destroyer who escapes the congestion of the Allied forces. It is no different from taking charge of the police in the playground of the playground with friends as a child. The goal of the game is to specify the location of the upcoming U boat and destroy it through the bombing to destroy the convoy.

There is no simple goal to explain in words, but tutorials were essential for those who were unfamiliar with the naval battle because it was a game that emphasized the simulation elements. Immediately after running the game, the tutorial on the main menu is also important to the development company.

The tutorial basically tells you how to change your destroyer forward, how to change directions, and how to intercept the target U-boats to be destroyed. Clicking one by one with the text, there is no big difficulty in the progress itself, but to grasp all the elements of the actual game, it was not a matter of one tutorial.

This is a brief description of the flow of the battle with the boat. First, if the Radar is detected to the sea level near the convoy, the destroyer will move in that direction to keep the convoy tip. If you get to the naked eye, you can attack by using a gun, but most of the U-boats try to subtract by this point. From this point on, it begins to deal with the 'invisible enemy', the core of the game.

During World War II, there were no navigation means that could be performed in the water, so the submarines usually voyage on the surface and submersion during engagement. In accordance with this situation, there are two means to detect U-boats in the game: 'Radar' to detect sea levels, and 'sonar' to detect seabeds.

If you identify the location of the U boat through the radar and move the destroyer to that position, there are times when the radar observer is reported to have lost its signal. At this time, if the U boat has been used by calculating the direction that has been moved and the last found location, you can match where you are resisting in most cases. But in fact, I played the game and this was one of the easiest things in Destroyer: U Boat Hunter. It is not enough to know that you are being submerged. It is another problem to anticipate the route, and to drop the bombing at the timing.

In fact, the various features of the ship learned in the tutorial were for this time. It's very difficult for beginners, and it's hard to know if it's right now. In addition to detecting a submersible U boat, the destroyer's sonar also observes the detailed movement of a very adjacent submarine. You can see the scene of checking the location of the U boat by relying on the sound.

As such, the game is faithful to the core content that the game is against the invisible opponent, and it is very important to listen to the sound to some extent to the testimony at that time. In the movie 'Privilege U Boat', U-96 U Boat crew shows tension to avoid breathing while submerging in the water. In this game, you have to listen to the submarine on the side of the destroyer.

Fortunately, from the player's point of view, I didn't have to wear a headphone to listen to the submarine's propeller sound. Rather, based on the reports of the officers in the Ham, the role of the player is to quickly deal with the order for the situation. Non-exploration, the transfer, and the likes periodically, according to the location of the submarine and the detection time of the radar. It's how much the submarine has moved in, and the distance with the jar, as well as the sound of the torpedo launcher.

The player who has received this report must use the destroyers to find, track, and finally destroy submarines by using various places (bridge, combat information room, sound wave detection room, and gun control room) within the destroyer. It is the basics of which direction you should turn on, how much it is to match, and how to detect the scopes of the defense if the other submarine is submersible, and how to depth of the bomber. When you miss the signal of the submarine you want to catch almost all, you sometimes realize that this game is not so hard.

Really, it's not an easy game. Of course, the enemy is not visible, and it is unclear even if the dropped bombing fits well. Sometimes lucky, there are times when there are reports that oil leaked from the submarine is seen on the sea.

In addition, it is hard to know whether the submarine that has been gone after the bombing is sinking, or if you are breathing for a while. The submarine, which had been sinking because there was no signal for a while, suddenly appeared under the convoys, and if you see the allied fleet into the sea, it will restart the game without delay.

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However, this game will be able to deliver a different fun for those who are interested in the tension between the U boat and the destroyer and the battles of this kind. It is a bit static that you have to watch the situation by traveling between various spaces in the ship, but it is also a significant thrill and immersion because you have to order quickly in the situation where the report comes in. In particular, the pressure when I had to find the expected location of the submarine missed during the detection was also a feeling of feeling for a long time.

However, it is true that this game is just a long way to go as it is just released in the early access stage. The external time to check the situation in the middle of the middle sea level is almost the only element that can check the outside graphics in the game. We look forward to this optimization problem as much as possible in the development process.

At the moment, the game can only proceed with other custom battles depending on the size of the accommodation and the escort fleet, but the developer will add a campaign mission that has a variety of missions and exhibition situations. The phrases written in the Steam Store are said to be able to rescue survivors floating on the sea, or U-boat captains who use their own strategies with various characteristics.

'Destroyer: U Boat Hunter', which realizes the battle with the invisible submarines, can be purchased through the Steam Store for 39,000 won, and is currently offering a 10% discount on the launch of early access. It is recommended for those who have a romance of the Battle of World War II and a romance for destroyers, but it is not a bad choice to play the game after more content is added.

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